4) Models

To be a good animator, one also needs to know as much as he can about other specializations, so that they can easily really their requirements to the modelers and riggers. Its not fun for everyone if the modeler completes his model, the rigger does their magic on it, but by the time the animator gets their hands on it they realize that its unusable (be it out-of-place topology or unsuitable rig setup).

And sometimes its fun to just pop your animations into a model you created yourself and know that its all done by you. “Don’t think of it as dirty work”. Treat it more like its crafting a whole masterpiece of your own, bit by bit.

In game models for Monster Dungeon – Wolf and Fox NPC
In game models for Monster Dungeon - Wolf and Fox NPC

Toyland Stage in Monster Dungeon
Toyland Stage in Monster Dungeon

Concept character for Cyberversion (Prototype)
Concept character for Cyberversion (Prototype)

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Animations
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